Prof. Xiaopei Liu obtained his PhD in computer science and engineering from The Chinese University of Hong Kong (CUHK) and did postdoctoral research at Nanyang Technological University (NTU) in Singapore. His current research interests mainly focus on high-performance fluid simulation and its coupling to solids, scientific visualization and rendering, as well as unmanned aerial vehicles, with applications to multiple areas.
Wei Li is interested in efficient simulation of different kinds of fluids by the novel kinetic approach, with applications in computer graphics. He is also interested in physically-based animation in general, parallel computing, large-scale fluid simulation, visualization and rendering, as well as artificial intelligence.
Kai Bai is currently interested in numerical simulation of fluid flows, computer graphics, as well as machine learning for fluid flows and fluid data compression. He is also applying the kinetic approach for simulating blood flows for medical diagnosis.
Jiajia Fan is interested in computer graphics and human-computer interaction. Her current research interest is real-time gesture-based interaction for fluid flow control.
Xuhui Liu is interested in unmanned aerial vehicles, from operation skills to algoritghms. His current research interests are obstacle avoidance and path planning for drones.
Chaoyang Lyu is interested in kinetic simulation of fluid flows and computer graphics techniques, with a particular focus on fluid-solid coupling with arbitrary solid geometries, as well as compressible thermal flow simulations with turbulence and fluid-solid coupling.
Yiran Sun is interested in fluid simulation with complex obstacles, as well as unmanned aerial vehicle techniques. His current interests focus on aerodynamic simulation with complex geometric shapes, with application to UAV design and control.
Xinghao Wang is interested in deformable body simulation, with a focus on thin-shell simulation as well as its coupling with fluids. He is also interested in their applications in movie production and game industries.
Wenji Liu is currently interested in applying high-efficiency physically-based simulation techniques for training intelligent agents in virtual environments, as well as applying AI technologies to various applications (virtual agents in video games, real robotic tasks, etc.).
Chenqi Luo is interested in kinetic fluid simulation for blood flow simulation with complex vessel geometries and topologies, with applications to intelligent medical diagnosis.
Yihui Ma is interested in aerodynamic and multiphase flow simulation with dynamic solid coupling by kinetic methods, as well as their applications in both computer graphics and industrial design process.
Renyou Yan is interested in intelligent path planning for unmanned aerial vehicles based on machine learning techniques. He is now achieving this goal based on a "virtual-to-real" flight simulation system he developed.
Cangli Yao is interested in physically-based simulation and animation. He is also developing interactive tools for scientific visualization.
Weijie Lyu is interested in autonomous navigation of unmanned aerial vehicles based on machine learning techniques in a "virtual-to-real" environment.
Xinyi Liu is interested in autonomous navigation of unmanned aerial vehicles based on machine learning techniques in a "virtual-to-real" environment.
Daoming Liu is doing his postdoctoral research at FLARE lab. His primary interests are various kinds of fluid flow and scalar transport phenomena, such as urban atmospheric environmental flow, quantum fluids, fluid simulation and animation for computer graphics, etc. He is also interested in parallel computing.
Yixin Chen is now doing research at FLARE lab as a research assistant. Her current research interests lie in GPU-based parallel optimization techniques for high-performance fluid flow simulations as well as efficient large-scale fluid simulation and physically-based animation.
Shuai Wang is now doing research at FLARE lab as a research assistant. He is interested in computational science especially computational fluid dynamics. He is currently working on simulating fully compressible fluid flows including shockwaves using kinetic approach.
Hua Zhong obtained his master's degree in June, 2018, with a focus on the research of multi-resolution volume rendering. He is now working at NetEast, Inc..
Tianyang Ge worked in FLARE lab in 2019 as an undergraduate student, with a focus on photorealistic rendering of massive particles and related rendering with both fluid and solid involved.
Yulong Guo did research as a research assistant from 2015 to 2016 at FLARE lab, with a focus on two-phase lattice Boltzmann method for fluid simulation, as well as superfluid simulation and vortex visualization.
Wenbo Wang did postdoctoral research from 2017 to 2018 at FLARE lab for multi-dimensional data visualization and visual data analytics.