Prof. Xiaopei Liu obtained his Ph.D. in computer science and engineering from The Chinese University of Hong Kong (CUHK) and did postdoctoral research at Nanyang Technological University (NTU) in Singapore. His current research interests are multi-disciplinary, which mainly include physically-based simulation (with a particular focus on fluid simulation and its coupling to solids), scientific visualization and rendering, as well as unmanned aerial vehicles, with applications to multiple areas.
Wei Li is interested in creating virtual worlds with computer and more specifically in the area of computer graphics, physically-based animation, computational physics, scientific computing, rendering and artificial intelligence.
Kai Bai is currently interested in computer graphics, numerical simulation of fluid flows, as well as machine learning. He is now doing turbulent flow simulation with machine learning techniques.
Jiajia Fan is interested in computer graphics and human-computer interaction. Her current research interest is real-time gesture-based interaction for fluid flow control.
Xuhui Liu is interested in unmanned aerial vehicles, from operation skills to algoritghms. His current research interests are obstacle avoidance and path planning for drones.
Chaoyang Lyu is interested in physically-based simulation in computer graphics, with a particular focus on hair simulation and rendering, and with coupling to liquid simulations.
Yiran Sun is interested in physically-based simulation and unmanned aerial vehicles. His current interests focus on aerodynamic simulation under complex geometries, with application to UAV design and control.
Xinghao Wang is interested physically-based simulation, with a focus on cloth simulation, and with coupling to fluids. He is also interested in their applications in movie and game industries.
Wenji Liu 's current interests are physically-based simulation for training intelligent agents, as well as applying AI techniques to various applications (virtual agents in video games, real robotic tasks, etc.). Besides, he develops games with Unity in his spare time.
Chenqi Luo is currently insterested in fluid simulation with solid coupling, as well as its potential applications.
Yihui Ma 's research interests are aerodynamic simulation with solid coupling, as well as physical simulation for robotic training.
Renyou Yan is interested in computer graphics and computer vision. He is currently working on physically-based simulation.
Tianyang Ge is now doing research at FLARE lab. He is interested in photorealistic rendering of massive particles and related object-fluid mixed rendering.
Cangli Yao 's research interests are physically-based animation and also developing interactive tools for scientific visualization.
Daoming Liu is doing postdoctoral research at FLARE lab. His primary interests are various kinds of fluid flow and scalar transport phenomena, such as urban atmospheric environmental flow, quantum fluids, fluid animation for computer graphics, and so on.
Yixin Chen is now doing research at FLARE lab. She currently focuses on parallel computing for efficient large-scale fluid simulation and physically-based animation.
Shuai Wang is now doing research at FLARE lab. He is interested in computational science especially CFD. He is currently working on simulating fully compressible flow including discontinuities based on LBM.
Hua Zhong obtained his master's degree in June, 2018, with a focus on the research of multi-resolution volume rendering. He is now working at NetEast, Inc..
Yulong Guo did research as a research assistant from 2015 to 2016 at FLARE lab, with a focus on two-phase lattice Boltzmann method for fluid simulation, as well as superfluid simulation and vortex visualization.
Wenbo Wang did postdoctoral research from 2017 to 2018 at FLARE lab for multi-dimensional data visualization and visual data analytics.